Great!
One thing though, this was the code I wrote:
onClipEvent (load) {
speed = "10";
}
onClipEvent (enterFrame) {
if (Key.isDown(Key.LEFT)) {
_x -= speed;
}
if (Key.isDown(Key.RIGHT)) {
_x += speed;
}
}
It doesn't go so well when I test it. If I press left, it moves left. If I press right, it disappears! What's wrong here?